For general reader knowledge and because I like feeling self-important, here’s a little bit of basic info on Diablo 3, highlighting changes from Diablo 2.
First off, here’s your inventory screen.
It’s pretty similar to the old Diablo 2 screen. One improvement, which was used in WoW, is that you can right-click on a piece of equipment in your bags and it will equip it in the correct slot. Right-clicking also sells items if you have a vendor window open. Another addition following in WoW’s footsteps is the shoulder slot, which was lumped in with the chest graphic in D2. In the middle left, above the gold ticker, you can see 3 new icons. These are brand new, derived from previous features in Diablo and WoW. The top icon is the Stone of Recall. It’s a combination of WoW’s Hearthstone and the Diablo series’s Town Portal; it has a cast time, which is interrupted if you are hit or if you move, and it immediately warps you to town, leaving a Portal to immediately return to where you left off once you’re done in town. The other highlighted icon, in the lower-right, is the Cube of Nephalem. Unfortunately, this isn’t the new Horadric Cube. It’s actually an infinitely reusable version of Guild Wars’s salvage kits. You can salvage any piece of equipment you find, which gives you generic crafting supplies used in the 3 crafting professions available in Diablo 3 (blacksmithing, jewelcrafting, enchanting). Each difficulty mode will provide different materials; you can see the Normal mode materials in the lower left of my bag; there is an item for each level of item quality (gray/white, blue [Magic], yellow [rare], red [legendary]) – since Set items aren’t obtainable yet, we don’t know what those provide (presumably red parts).
By far, the biggest and best change to the Diablo 3 Inventory from Diablos 1 and 2 is real estate. Not only is your bag 10×6 spaces now, over Diablo 2’s 4×10 bag, all items are no bigger than 1×2 now!!! No more awkward space management when you have giant 2×4 items competing with 1x3s and 2x2s and 2x1s! All gear is 1×2, except for belts, rings, and amulets, which are 1×1. Other random items are all 1×1, and item stacks seem to go up to 100. Beyond that, the Nephalem Cube is usable anywhere and is instant, so if you do fill up your bags (which, if you’re OCD like me, I pick up everything that drops ever), you can at least salvage it on the spot if you need room. Belts don’t need to provide hotbar space since all consumables stack.
Next, I’ll discuss the stash, the new skill system, and take a brief look at crafting.